Just how… how did the Sony Playstation 2 became the greatest selling console still to this very day? No one would ever guess that the Sony Playstation (PS1)‘s debut would have been the most successful console ever that it managed to get all of the third-party developers that used to develop games for the SNES & Sega Genesis to abandon the N64 & Sega Saturn in favor for Sony’s first ever console. It had the expectation to meet the PS1 success and the PS2 surpassed them, effortlessly. Because of its success, the hype for the follow up console, Playstation 2, was so massive that it took away all attention for the Sega Dreamcast to its death before its official release. Part of the hype was the fact that it was compatible with playing DVD movies and at the year 2000, DVDs are the most expensive media player at the time, so having the PS2 to only cost $299 upon release (plus have the price drop lowered over the years) made it a must have. But the PS2 was much more than a DVD player, it became the gaming machine of the ages. And even during the Gamecube & Xbox‘s stay in the market, though both were more powerful machines, technical-wise, Playstation 2 is one of the prime examples that it’s no the hardware that matters, it’s the software. Though it had a really rough start with a lack of games in the system’s debut, in the later coming years the Playstation 2 had gathered one of the most impressive library of games ever. It’s a library so massive that even to this day many us hardcore gamers are still experiencing new out of these old classics. Not only is the console famous for having the largest number of great titles in its library, Sony made sure that there’s a game for everyone with every taste in gaming. You name a genre and you name it, the PS2 have you covered with hours of entertainment. And even the additional peripherals that supports the PS2, like the EyeToy, Network Adaptor, Headset, Multitap, DVD Remote Control, expanded Memory Card, component (YPBPR) cable (to say a few) though it sucks that they were all sold separately, certainly did enhanced our gaming experience. However, none of that had ever made me take any credit that I gave to the PS2.
So what does the Playstation 2 mean to me, personally? The Sony Playstation 2 is a system that provided the sequels of the previous generation (Metal Gear Solid, Final Fantasy) and debut franchises that’s never forgotten since (God of War, Devil May Cry, Shadow of the Colossus). The games grew more personal and grasped an attachment to me as a passionate hobbyist of gaming, not just being a gamer. This is the platform that really got me serious about video games instead of just playing for fun. I wanted to play online, invite friends over, have a personal adventure, and even talk about the system when I’m not playing it. The Sony Playstation 2 had the longest lifespan that gaming have ever seen and Sony didn’t discontinue support for the system until 2013 when the Playstation 4 was picking up some steam. Not even the NES itself lived long enough to see the Nintendo 64 launch and for the fact that PS2 lasted for two more generations of consoles shows how much we cared about the system. Even starting a collection of Playstation 2 is a satisfying one because you’re guaranteed non-stop fun to the virtual world. If there was one gaming machine that I would love to be stranded on an island with, I couldn’t pick a more better console. And with addition to that, these are the ten games that I’ll be playing to my dying day because it attached yours truly, personally, more than anything that the entity of gaming has ever provided.
Continue reading Top 10 Playstation 2 (PS2) Games
What’s so unique about 2017 is that it’s simultaneously one of the BEST years in gaming and also the WORST year in gaming. I’ve been into gaming journalism since the 2000s but never did I ever expect news about dirty tactics from evil companies with Loot Boxes (Star Wars Battlefront II & COD WII) to be so vocal and at the same time being thrown some of the best games that we’ve ever seen in the 2010s decade. And don’t get me started with Nintendo’s big decision of releasing the Nintendo Switch which became the biggest debut consoles since the Sega Dreamcast. This is such a year fill with full adrenaline that these 365 days about the topic of video games. Millennials have been so passionate about this hobby that for me being the adults made them the leaders of the medium. No longer is looked as a niche thing, it’s now the most common interest for the world in hop on in. Now, making a list of the ten best games of 2017 is certainly simple to do, but being upfront and clear about these picks is perhaps the most defining moment of the 2010s decade, if 2018 or 2019 doesn’t get better than this year.
I’ve been making lists of games for so long that judging what really is the best game of all time really is, only to have even more games to come out and challenge such picks makes listing greatest games, as objectively as I can possibly do, my biggest challenge on blogging. Click below to see what really can be argued as the best of 2017 and a top contender of being some of the best games of all time.
Continue reading Top 10 Video Games of 2017
Number 10. – Sid Meier’s Civilization VI
Civ 6 had a really rough start, a really rough one. If you look at any Steam review upon release, it’s all completely negative and then you play it now and it’s like we’re playing a different game. Shock news! Every single review you’ve read about Civilization VI is incomplete! And guess what? So is this one. That’s because the huge, sprawling, wonderful behemoth that is Civilization doesn’t lend itself to a cursory examination. Even the most dedicated games journalist hasn’t had time to fully digest a work of this magnitude yet. It’s like being handed the Old Testament and being told to write a school book review of it in a weekend. Which, I’m quick to note in case my boss is reading, is not to say that I’ve shirked on my Civ playing. I, like so many other fanatics of the ‘C’ word, have piled hours into this game over the past week or so. And I’ve merely scratched the surface of this wonderful flawed diamond. Suffice to say, this is a feature-rich and immersive iteration where attention to detail in design is apparent from the first turn and systems you didn’t even realise could be significantly improved have been infused with a spark of genius. True, the AI is a woeful mess and it’s lacking a few tooltips but there is none of the hollowness that Civ V had on release. Could this be a worthy successor to the majesty and awe of Civilization IV? Well, ask me again when I top the 300 hour mark. But at the moment, all signs point very clearly to yes.
Continue reading Top 10 Video Games of 2016
Number 10. – Rocket League
I’m that gamer who dismisses any sport game that stands in my way just like how Pitchfork Media dismisses any metal album. But Rocket League did something special here. Rocket League really isn’t a soccer game. It’s a competitive, driving-based physics-’em-up that, sure, I guess shares its most basic rules with soccer. Yes, it involves two teams trying to knock a ball into goals on opposite ends of a field, and that description also applies to soccer, but see, it’s all being done with RC cars, and that’s different. I now fancy myself a pretty damn good Rocket League player, enough so that I regret not saving replays and subsequently being able to relive those brilliant moments when I landed an aerial hit after banking off a wall, or miraculously turned a close save into a cross-field goal, or forced my opponent in a 1v1 match to rage quit after scoring on the opening serve. I doubt such footage would be of interest to anyone else, though, because anyone who dumps enough time into Rocket League will likely experience such feats for themselves. The game is a casserole of beautifully-coordinated triumphs, accidental victories and heartbreaking miscommunications, all presented in the frame of a digestible, easily-understood e-sport that always behaves the way it’s supposed to. If you think it’s not for you, you’re probably just as wrong as I was.
Continue reading Top 10 Video Games of 2015
Number 5. – Alien: Isolation
This is a huge step up for the series to go in the right direction from the awful installment called Aliens: Colonial Marines. All the Alien games in the franchise have been action titles, but it has been a long time since the first Alien game for the Atari 2600, to actually go to the horror genre. Throughout the majority of the game, you’re being stalked by the Alien, and your first warning that it’s nearby is usually the sound. You can hear the thumps and rattles as it stalks down a corridor or slithers through the air ducts. You can hear a telltale noise as it triggers an automatic door by strolling past, or the sound it makes when it descends from a vent to hunt. Most horror games become a lot less scary when you turn the sound down; this becomes a lot harder. I can’t argue that Alien: Isolation wouldn’t have been improved by being a bit shorter, and there are one or two sections of the game which could’ve been completely excised without compromising the quality – but it’s an expertly designed, expertly paced stealth-horror game that relies more on tension and creeping dread than on jump scares, and pays loving homage to the film that started the series.
Continue reading Top 5 Video Games of 2014
Since the NES years, Nintendo wanted to revolutionize the way we play our video games. Since its success with A, B, Start, and Select button and the D-pad, Nintendo wanted to give more variety to our controls. The Wii is not the first console that utilizes motion controls, the NES was the first with peripherals such as the Power Glove, Laser Scope, Roll & Rocker, U-Force, etc. were the first attempt to play games differently than the standard NES controls, but they were ideas so bad that Nintendo had to no longer continue this trend. The problem was that it was too early for such technology to work, so we had to wait many console generations till this trend was to return. On the 6th Generation of consoles, the Gamecube was losing in the console market competing with the successful Xbox and the Playstation 2. The Gamecube was cursed with a marketing appeal aimed towards children, no DVD player, and mediocre third-party support. It was looked as if the Gamecube was much of a failure to the Dreamcast, so to not make the same mistake again, Nintendo needed to sell more units than the upcoming Xbox 360 and Playstation 3, but they needed to have a gimmick that not only makes it different than any console experience ever. Once called the “Nintendo Revolution,” this system was made to revolutionize gaming instead of making another disc based console with better graphics. Nintendo used its old motion peripherals and made motion gaming popular. For that they accomplished it. Not only did it work, but the Wii Remote (and Nunchucks) read the player’s precise movements that it brought interactivity into a whole new level. The gimmick worked so well that even people who never played a video game in their life began buying a Nintendo Wii, making it the best selling console in the 7th Generation; beating the 360 and PS3. All of the sudden, Nintendo was having their own renaissance since the NES days because millions bought many of their games and peripherals, their library grew so rapidly, and Nintendo has gained a lot of third-party support that they’ve strived for since the Nintendo 64.
You might think that because of all the success that Nintendo have made with the Wii, you might as well should call it one of the greatest consoles of all time, but unfortunately with all the stagnation piling up on the Nintendo Wii, it created a bunch of problems. You see, people get bored with the console so Nintendo and their developers were sent out to create some of the unique games out of the 7th generation, but unfortunately with every good game released for the Wii there are a ton of shuffleware tossed in the Wii’s library. It goes back to the Nintendo’s issue with the Gamecube where there were too many kiddy appeal that it alienate many hardcore fans for the Wii. These shuffleware ware rushed out there to make a quick buck that turned out the most gimmicky if not the worst ever. Throughout the Wii’s lifespan, shuffleware was plagued the Wii that makes it so hard to find a good game in an ocean filled with crap. It’s because the system was so easy to make games out of it that it shows the Wii’s obsolete technology such as poor online gaming community that uses friend codes, usage of internal flash memory, SD cards are secondary memory, and no HD graphics that the 360 and PS3 are providing. It’s the reason why people either had to sell their Wii because they got bored with it or the had to purchase another system to go with it that fill that void that the Wii can’t. But at the same time, the 360 and PS3 wanted to make the same success as the Wii by copying their motion gimmick by using the Kinnect and the Playstation Move. Neither one of those peripherals could match up to the Wii’s success because they were copy-cats instead of original ideas. Even though the Wii may not be the greatest system of all time, it is however the most unique console ever created. For a long time Nintendo wanted to make a system that reads motion and the Wii did it, finally. And though people today still preferred to use the standard controls, Wii showed that it is possible to make an alternative to how we interact with our video games and these are the ten of the best games on the system that proved it!
Continue reading Top 10 Nintendo Wii Games
Number 10. – Killer Instinct
You’d have to have an awfully foggy memory of the mid-’90s to be the sort of person who was clamoring for a new Killer Instinct game. The old fighting game always felt like an also-ran, combining muddy, pre-rendered graphics with a ridiculous combo system and a set of finishing moves that made the whole thing feel like it was occasionally biting from Mortal Kombat. It was flashy and had a weird sense of style, but I always thought it was a terrible game, and the sequel was only marginally better. So when word started swirling around last year that Microsoft was finally going to dig into more of the Rare back-catalog and produce a new Killer Instinct game, I wasn’t exactly jumping out of my seat. But the team behind this new KI reboot has kept the charming things about the franchise intact and placed them into a better, more modern-feeling fighting game. It’s still ridiculous, the announcer still screams his head off, and the combos are wild… but actually executing KI’s combos is a good time, too, making this download-only fighting game an exciting turnaround for the series. Continue reading Top 10 Video Games of 2013